Tut43: Extra exercise.

Following along with BurgZergArcade’s tutorials. As part of a series of commentary, here’s a homework assignment aimed at introductory level programmers.


Can you change your log statements in GameMaster.cs for the Spawn Point to say the following?:

Created: Player Spawn Point

Moved Player Spawn Point to (50, 5, 100)

Where “Player Spawn Point” is not a string. This should be the value that you entered in the constant! The numbers should be the x, y and z of your spawn point.


Debug.Log("Created: " + GameSettings.PLAYER_SPAWN_POINT );
Debug.Log("Moved Player Spawn Point to " + _playerSpawnPointPos.ToString() );


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