HnS 33: Commentary

In this tutorial you are supposed to import a model as a .fbx. Firstly, you need to get the model. That’s on BurgZergArcade’s website in the Assets -> Models -> Humanoids, it’s free but I think you do have to make an account there.

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Commentary: HnS #29 Saving Character Data

On the Unity documentation page for PlayerPrefs it says:

PlayerPrefs are stored in the registry under HKCU\Software\[company name]\[product name] key

This is in your registry. So on Windows 7, go to Start -> Type regedit.
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